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Courses offered by Sungkil Lee

SWE3008: Introduction to Computer Graphics
Computer graphics is a fundamental tool for creating visual media including games, animation, virtual reality, and web, and is also a crucial component for science and engineering software. This course covers basic theory and practical techniques of computer graphics for digital media. This course particularly deals with modern-style shader programming for its implementation.

ESW5014: Advanced Topics in Computer Graphics
This course covers fundamental theories, advanced techniques, and practice in computer graphics. The theories covered in this course include images, geometry, modeling, transformation, projection, shading, texture mapping, ray tracing, global illumination, and special effects.

27336, College of Software, Sungkyunkwan University, Tel. +82 31-299-4917, Seobu-ro 2066, Jangan-gu, Suwon, 16419, South Korea
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