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Teasers and Videos
Abstract
This paper presents a recursive tessellation scheme, which can represent virtually infinitesimal details beyond the typical limits of graphics hardware at run time further with multiple levels of displacement mapping.
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Bibliography
@inproceedings{lee13:rctess,
title={{Recursive Tessellation}},
author={Hyunjin Lee and Yuna Jeong and Sungkil Lee},
booktitle={{ACM SIGGRAPH ASIA Posters}},
year={2013}
}
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